I compiled a build and figured I would share it. Hello, I've seen a few people wishing for a version of Citra for their M1 Mac. Citra (3DS Emulator) Build For Apple Silicon.Now Please verify all hyperlinks and terminal commands below!Emulate Nintendo 3DS using CItra. From your desktop/Mac run the setup file and start installation. Citra 3DS Emulator Download.
Citra can run almost all.See a mistake? Want to contribute? Edit this article on Github User Directory The User DirectoryCitra’s user directory is where the emulator persists the emulated 3DS NAND, save data, extra data, and a host of other files necessary for Citra to run properly. It is mostly written in C++. It can run a wide variety of games with varying degrees of success.Citra is an emulator of the handheld game console Nintendo 3DS, developed by Citra and contributors. Citra is an Open-Source Nintendo 3DS emulator that was coded on C++ and has been under development since 2013. Note that the folder AppData is hidden by default, so you need to change the configuration to view it. on Windows, the path is C:/Users//AppData/Roaming/Citra/. on any system, the presence of a directory named user on the same directory of the executable will override the default behavior and Citra will use that instead. On different systems the paths are: If nothing gets printed out, that means the directory hasn’t been changed and the path is ~/.local/share/citra-emu/. This command will print out the user-specific data directory. on macOS and Linux: in the terminal, type echo $XDG_DATA_HOME. Use The Citra Emulator On A How To Dump VariousIn general, dumping files from a 3DS will require an SD card reader or some way to use wireless file transfer from a 3DS to a computer and that the 3DS being dumped from has Homebrew Launcher access. These files are optional in terms of Citra’s ability to run, but depending on certain circumstances some may be required in order to run a particular game or get past a certain point in the game. Diagram of Citra’s User Directory "User directory"│ ├── 00000000000000000000000000000000 (optional)Included in this guide are instructions on how to dump various files from a 3DS console to put into the Citra user directory. See below for details about each directory and what data is stored within. when Citra is installed via Flatpak, the citra folder will be ~/.var/app/org.citra_emu.citra/data/citra-emu, and the config folder will be ~/.var/app/org.citra_emu.citra/configThere are at least three directories within the user directory: config, nand, and sdmc. Additionally, the config folder can be found with the command echo $XDG_CONFIG_HOME, otherwise located in ~/.config/citra-emu/. LogThis directory contains citra_log.txt. If Citra has trouble running after changing a file and the user cannot remember what they changed, delete the configuration files and run the executable again so that they are regenerated automatically (albeit as though Citra is being run for the first time so any existing configurations are lost). The Citra executable has options menus that allow users to change most of the aforementioned configurations safely. These files are in plain text and thus are fully editable and contain configurations for mapping controls, which ] and audio engine to use, rendering and other visual options, the [ Log Filters, which region the emulated 3DS belongs to, whether to treat the emulated 3DS as a new 3DS, and whether to insert a virtual SD card into the emulated system.Changing these files is only to be done by advanced users because making changes at random can cause Citra not to work as expected or at all. Dumping Config Savegame from a 3DS ConsoleThis directory contains files containing information that tell Citra how to run. Dumping System Archives and the Shared Fonts from a 3DS Console It does not match an actual console’s NAND exactly due to differences between Citra and a physical 3DS. NandThis directory is the emulated 3DS system NAND. It is overwritten every time Citra is launched. On a physical 3DS, the directory inside data would be named differently. Inside this directory is another directory, 00000000000000000000000000000000. DataThis directory is automatically generated by Citra and contains the system and extra data for the emulated NAND. Most system save data has a TID high of 00000000. SysdataSystem save data is identified by a title ID, separated into TID High, the first 8 characters of the title ID, and TID Low, the last 8 characters of the title ID. The 00000000000000000000000000000000 contains two folders, extdata, containing NAND extra data, and sysdata, containing NAND system save data. This knowledge is only important if you plan on dumping any NAND system data or extra data from a physical 3DS and associating it with Citra. In fact this will be the case for most Citra users, and is nothing to be alarmed about. For first-time Citra users, there may be nothing inside the sysdata directory. For details about the different kinds of system save data, see 3dbrew. Follow the instructions located at Dumping Config Savegame from a 3DS Console to obtain the config savegame from a 3DS console.Other system save data aside from the config savegame can be dumped from a 3DS console by an expert user and placed in the sysdata folder. Citra requires a dump of a physical 3DS’s config savegame in order to run a small number of games. Almost none of this data is essential for Citra to run homebrew games or backups of licensed titles.There is one notable exception to the last statement. System archivesThis folder, named 00000000000000000000000000000000, will only exist if the system archives have been dumped from a physical 3DS. See 3dbrew for details about the different kinds of extra data stored in NAND.At this point in time, it is possible to dump extra data from a physical 3DS’s NAND using a save manager like JKSM and to place it in the extdata directory, but doing so is entirely optional and Citra does not currently emulate NAND features that utilize most of this extra data. Each of these folders corresponds to a TID low, which can be used to identify the type of extra data stored therein. Inside the folder may be nothing, or it may contain one or more directories named F000000#, where # can be the characters A-F or the numbers 0-9. ExtdataNAND extra data always has a TID High of 00048000, so the extdata directory should contain a 00048000 folder, though it has been observed in Citra that there may be a 00000000 folder instead, and users have reported issues if there is both a 0000008000 folder contained therein, so it is advised to delete the 00000000 folder if that is the case. See this discussion topic for more details about dumping system save data. PrivateThe Private directory on a real 3DS contains camera data (in 00020400/phtcache.bin) and sound data (in 00020500/voice/.). Inside the sdmc folder, just like on a real 3DS console, is a Nintendo 3DS directory, which contains two more directories, Private and 00000000000000000000000000000000. SdmcThis directory is the equivalent of the SD card inserted into a physical 3DS, which stores game save, extra data and any titles installed to the SD card in encrypted format. To obtain the system archives, follow the instructions located at Dumping System Archives and the Shared Fonts from a 3DS Console. Android studio shortcuts for macThis folder contains all of the save data for 3DS titles. TitleIf any games have been saved while playing them with Citra, there should be a folder inside sysdata named 00040000. If a user wishes to extract save or extra data from their physical console, they do not need to worry about the console ID not matching Citra’s 00000000000000000000000000000000 folders. On a real SD card, there would not be two 00000000000000000000000000000000 folders, but instead the folders would be named as hexadecimal characters corresponding to a 3DS console ID. 00000000000000000000000000000000This directory contains another directory of the same name, and inside of that is where game saves (in the title directory) and extra data (in the extdata directory) can be found. If a user wants to copy their camera and sound data to Citra, they can do so easily by copying the Private folder from their SD card and overwriting Citra’s, but at this time there is no value in doing so. On a real SD card, the sysdata folder will also contain the files required to run any 3DS titles installed to the SD card.
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